(Redux)
A revised version of the Path of the Battlerager Primal Path.
Known as Kuldjargh (literally “axe idiot”) in Dwarvish, battleragers are dwarf followers of the gods of war & take the Path of the Battlerager. They specialize in wearing spiked armor & throwing themselves into combat.
(Redux)
Additional spell for specific Ranger subclasses when you reach certain levels in the class.
(SoLK)
You have honed your skills to become a master all thrown weapons. You spent your years before adventuring learning pub tricks to con other patrons out of gold, were raised by the circus, or any other experiences that honed your skills.
(Redux)
A revised version of the Arcane Archer Martial Archetype.
An Arcane Archer studies a unique elven method of archery that weaves magic into attacks to produce supernatural effects.
(DoT)
Your innate magic comes from the magical power of a Dragonturle that has mingled with your blood or that of your ancestors. Most often, sorcerers with this origin trace their descent back to a mighty sorcerer of ancient times who made a bargain with a Dragonturle.
(EotS)
You were born of two that bare the mark of the Spellplague, the Spellplague is part of your blood. You were trained from birth under the watchful eye of the High Council to be their enforcer.
(EotS)
You were selected by The High Council of the Holy Flame to archive; the history of the Holy Flame. When required you can use your knowledge to aid your allies or hinder your enemies.
(SoLK)
You have made a pact with a Slaad Lord from the plane of Limbo, a being of pure chaos. They are the closest thing that the Slaadi have to actual deities, but they do not command any worship.
(SoLK)
Like pact of the blade, but focused on defense & positioning